Secret House Download Guide: Patreon vs. Direct Sales

Getting your indie horror game into the hands of players is only half the battle; monetizing it successfully presents a unique set of challenges. This article analyzes two prominent approaches—Patreon and direct sales—using "The Secret of the House" and "Secret House" as compelling case studies. We'll dissect their successes and shortcomings to provide actionable insights for developers, players, and platform providers alike. The goal? To illuminate the most effective strategies for funding and distributing indie horror games in today's competitive market....

May 7, 2025 · 4 min · 832 words · Diana Nelson